Flowye Licensing System — FAQ (Non-Contractual)¶
Last updated: 17 January 2026
This FAQ is informational and not part of the legal agreement. For binding terms, see Terms of Service and Privacy Policy. If anything in this FAQ conflicts with those documents, the binding documents control.
📑 Table of Contents¶
Getting Started¶
What is the Flowye Licensing System and who is it for?¶
A: Flowye Licensing System is a Unity Editor plugin by Dummics (Italy) used by VRChat avatar Creators to add license activation to their avatar packages. End Users who purchase those avatars may need to complete an activation step when preparing an upload.
Licensing & Activation¶
What does a Creator License allow? Can I use it on multiple avatars?¶
A: A Creator License is typically issued per avatar project. If you want to protect multiple avatar projects, you should expect to obtain additional licenses. For the exact scope and restrictions, refer to Terms of Service.
Do End Users need to pay or sign anything?¶
A: End Users do not purchase a separate Flowye license. The avatar purchase is handled by the Creator's storefront/marketplace. During activation you may be asked to authenticate or enter a code provided by the Creator.
Privacy & Security¶
What info does the plugin collect, and why?¶
A: The system is designed to process limited identifiers to verify licenses and prevent abuse (e.g., VRChat identifiers, hashed device/network identifiers, and activation logs). See Privacy Policy for the specific data items, purposes, and retention.
Is my data secure?¶
A: We use security measures (including encryption in transit and access controls) appropriate to a licensing service. Hosting providers may be located in the United States (e.g., SparkedHost or other providers). The service is intended to be GDPR-compliant; see Privacy Policy for details and disclosures.
Service Continuity¶
What happens if Flowye Licensing System is discontinued?¶
A: There is no SLA and the service may be interrupted or unavailable. If we discontinue the service, we will provide reasonable advance notice where feasible. We will use best efforts to provide guidance so Creators can keep products usable, but we do not promise a specific technical solution. For security reasons, the system is designed to be non-reversible. Creators must keep secure backups of original, unprotected avatar packages and project files.
Rules & Enforcement¶
What's not allowed? (For Creators and End Users)¶
A: Common examples of misuse include:
- Sharing avatar files with non-purchasers
- Attempting to bypass or tamper with activation checks
- Using one purchase across multiple VRChat accounts
For the binding restrictions, see Terms of Service.
What if someone breaks the rules or pirates an avatar?¶
A: The licensing system may detect suspicious activity and may prevent activation or usage for that avatar. The binding enforcement/termination rules are in Terms of Service.
Can the Terms or license model change?¶
A: The published documents may be updated over time. Check the "Last updated" date in Terms of Service and Privacy Policy.